Zulip Chat Archive

Stream: new members

Topic: Refinement types


Jared green (Mar 04 2021 at 18:49):

I am trying to prove a proposition by defining an algorithm(using refinement types) that, if it is correct, proves the proposition. However there are places where the propositional portion of the outputs is not trivial to prove. Do i have to do that proving myself? And if so, how and where do i do that?
The relevant subconclusion is that this algorithm, which is an optimizer, splits its function to a sum of convex pieces, then does a form of gradient ascent on each piece, then finds a global maximum based on that, all in a certain number of iterations of the ascent being performed on all the pieces at once. The complicating factor is that the form of the pieces changes on each iteration.

Mario Carneiro (Mar 04 2021 at 18:52):

Most likely, you will have to prove it yourself, although the proof might just be stringing tactics together if you are lucky. A #mwe would be helpful, as this is not a common application so I would like to see how you've set things up

Jared green (Mar 04 2021 at 19:07):

Truth be told, what i have isn’t even in lean yet, it is in liquidhaskell form. I cannot check it in that form, so I plan on porting it. It is 500 lines in length. How would you like to see it?

Jared green (Mar 04 2021 at 19:33):

Once i port what i have, where do i place the proofs for the propositional parts of the functions’ outputs?

Mario Carneiro (Mar 04 2021 at 20:03):

You can post a gist if you want to share the whole 500 lines, or you can focus on a part in a code block here

Mario Carneiro (Mar 04 2021 at 20:04):

It's possible to write refinement types in lean using subtypes {x // p x}, but it's usually a better idea to define the algorithm separately from the proofs

Jared green (Mar 04 2021 at 20:34):

The proposition that i am trying to prove is: P=NP. The algorithm I’m designing solves instances of a modified form of SAT.
The representation is a network of nodes, one type representing bits that can be connected to any number of the other type, gatenodes, each one representing a reversible logic gate with a certain number of bidirectional ports, where information goes both ways. Each bit has a weight for how likely it is to be its current value.
For each gatenode, the algorithm selects a possible state that maximises the total amount of weight, with 1-(currentweight) fo a bit flip, independently.
Then the bitnodes take on the Boolean value given more weight everywhere it is connected, and its new weight = proportion of total weight for that value.
If nothing changes the least certain bit (if any are uncertain at all) is flipped, though I’m not sure if that breaks it.
Repeat until either the iteration cap is reached or everything is certain.
Return the result.

Scott Morrison (Mar 04 2021 at 21:23):

Might I suggest that you first get some experience with formal proofs by trying to prove something that is more likely to be true?

Scott Morrison (Mar 04 2021 at 21:26):

Don't get me wrong, P \ne NP is a fine problem, and I'm glad that people with ideas on it try to formalize them, but learning to use an ITP and tackling problems like this are both ambitious, and probably best done sequentially rather than concurrently.


Last updated: Dec 20 2023 at 11:08 UTC