64-bit floating-point numbers.
Float corresponds to the IEEE 754 binary64 format (double in C or f64 in Rust).
Floating-point numbers are a finite representation of a subset of the real numbers, extended with
extra “sentinel” values that represent undefined and infinite results as well as separate positive
and negative zeroes. Arithmetic on floating-point numbers approximates the corresponding operations
on the real numbers by rounding the results to numbers that are representable, propagating error and
infinite values.
Floating-point numbers include subnormal numbers. Their special values are:
NaN, which denotes a class of “not a number” values that result from operations such as dividing zero by zero, andInfand-Inf, which represent positive and infinities that result from dividing non-zero values by zero.
Like other low-level types, Float is special-cased by the Lean compiler to correspond to the C
double type. From the point of view of Lean's logic, Float is equivalent to Float.Model (via
the functions Float.toModel and Float.ofModel), which is itself a subtype of UInt64. Some of
the operations on Float are defined in terms of their Float.Model counterparts, while others
are opaque to Lean's kernel.
- ofModel :: (
- toModel : Model
Converts a
Floatinto aFloat.Model. - )
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Adds two 64-bit floating-point numbers according to IEEE 754. Typically used via the + operator.
This function has a logical model in terms of Float.Model. It is compiled to the C addition operator.
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Subtracts 64-bit floating-point numbers according to IEEE 754. Typically used via the - operator.
This function has a logical model in terms of Float.Model. It is compiled to the C subtraction operator.
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Multiplies 64-bit floating-point numbers according to IEEE 754. Typically used via the * operator.
This function has a logical model in terms of Float.Model. It is compiled to the C multiplication operator.
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Divides 64-bit floating-point numbers according to IEEE 754. Typically used via the / operator.
In Lean, division by zero typically yields zero. For Float, it instead yields either Inf,
-Inf, or NaN.
This function has a logical model in terms of Float.Model. It is compiled to the C division operator.
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Negates 64-bit floating-point numbers according to IEEE 754. Typically used via the - prefix
operator.
This function has a logical model in terms of Float.Model. It is compiled to the C negation operator.
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Bit-for-bit conversion from UInt64. Interprets a UInt64 as a Float, ignoring the numeric value
and treating the UInt64's bit pattern as a Float.
Floats and UInt64s have the same endianness on all supported platforms. IEEE 754 very precisely
specifies the bit layout of floats.
This function has a logical model in terms of Float.Model.
Equations
- Float.ofBits a = { toModel := Float.Model.ofBits a }
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Bit-for-bit conversion to UInt64. Interprets a Float as a UInt64, ignoring the numeric value
and treating the Float's bit pattern as a UInt64.
Floats and UInt64s have the same endianness on all supported platforms. IEEE 754 very precisely
specifies the bit layout of floats.
This function is distinct from Float.toUInt64, which attempts to preserve the numeric value rather
than reinterpreting the bit pattern.
Instances For
Equations
- instAddFloat = { add := Float.add }
Equations
- instSubFloat = { sub := Float.sub }
Equations
- instMulFloat = { mul := Float.mul }
Equations
- instDivFloat = { div := Float.div }
Equations
- instNegFloat = { neg := Float.neg }
Checks whether two floating-point numbers are equal according to IEEE 754.
Floating-point equality does not correspond with propositional equality. In particular, it is not
reflexive since NaN != NaN, and it is not a congruence because 0.0 == -0.0, but
1.0 / 0.0 != 1.0 / -0.0.
This function does not reduce in the kernel. It is compiled to the C equality operator.
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Equations
- instBEqFloat = { beq := Float.beq }
Compares two floating point numbers for strict inequality.
This function does not reduce in the kernel. It is compiled to the C inequality operator.
Equations
- a.decLt b = instDecidableEqBool (a.lt b) true
Compares two floating point numbers for non-strict inequality.
This function does not reduce in the kernel. It is compiled to the C inequality operator.
Equations
- a.decLe b = instDecidableEqBool (a.le b) true
Converts a floating-point number to a string.
This function does not reduce in the kernel.
Converts a floating-point number to an 8-bit unsigned integer.
If the given Float is non-negative, truncates the value to a positive integer, rounding down and
clamping to the range of UInt8. Returns 0 if the Float is negative or NaN, and returns the
largest UInt8 value (i.e. UInt8.size - 1) if the float is larger than it.
This function has a logical model in terms of Float.Model.
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Converts a floating-point number to a 16-bit unsigned integer.
If the given Float is non-negative, truncates the value to a positive integer, rounding down and
clamping to the range of UInt16. Returns 0 if the Float is negative or NaN, and returns the
largest UInt16 value (i.e. UInt16.size - 1) if the float is larger than it.
This function has a logical model in terms of Float.Model.
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Converts a floating-point number to a 32-bit unsigned integer.
If the given Float is non-negative, truncates the value to a positive integer, rounding down and
clamping to the range of UInt32. Returns 0 if the Float is negative or NaN, and returns the
largest UInt32 value (i.e. UInt32.size - 1) if the float is larger than it.
This function has a logical model in terms of Float.Model.
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Converts a floating-point number to a 64-bit unsigned integer.
If the given Float is non-negative, truncates the value to a positive integer, rounding down and
clamping to the range of UInt64. Returns 0 if the Float is negative or NaN, and returns the
largest UInt64 value (i.e. UInt64.size - 1) if the float is larger than it.
This function has a logical model in terms of Float.Model.
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Converts a floating-point number to a word-sized unsigned integer.
If the given Float is non-negative, truncates the value to a positive integer, rounding down and
clamping to the range of USize. Returns 0 if the Float is negative or NaN, and returns the
largest USize value (i.e. USize.size - 1) if the float is larger than it.
This function has a logical model in terms of Float.Model.
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Checks whether a floating point number is NaN (“not a number”) value.
NaN values result from operations that might otherwise be errors, such as dividing zero by zero.
This function has a logical model in terms of Float.Model. It is compiled to the C operator isnan.
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Checks whether a floating-point number is finite, that is, whether it is normal, subnormal, or zero,
but not infinite or NaN.
This function has a logical model in terms of Float.Model. It is compiled to the C operator isfinite.
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Checks whether a floating-point number is a positive or negative infinite number, but not a finite
number or NaN.
This function has a logical model in terms of Float.Model. It is compiled to the C operator isinf.
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Splits the given float x into a significand/exponent pair (s, i) such that x = s * 2^i where
s ∈ (-1;-0.5] ∪ [0.5; 1). Returns an undefined value if x is not finite.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
frexp.
Equations
- instToStringFloat = { toString := Float.toString }
Obtains a Float whose value is near the given UInt64.
It will be exactly the value of the given UInt64 if such a Float exists. If no such Float
exists, the returned value will either be the smallest Float that is larger than the given value,
or the largest Float that is smaller than the given value.
This function has a logical model in terms of Float.Model, but is overridden at runtime with an
efficient implementation.
Equations
- n.toFloat = { toModel := Float.Model.ofUInt64 n }
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Obtains a Float whose value is near the given USize.
It will be exactly the value of the given USize if such a Float exists. If no such Float
exists, the returned value will either be the smallest Float that is larger than the given value,
or the largest Float that is smaller than the given value.
This function has a logical model in terms of Float.Model, but is overridden at runtime with an
efficient implementation.
Equations
- n.toFloat = { toModel := Float.Model.ofUSize n }
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Equations
- instInhabitedFloat = { default := UInt64.toFloat 0 }
Equations
- n.repr prec = if n < UInt64.toFloat 0 then Repr.addAppParen (Std.Format.text n.toString) prec else Std.Format.text n.toString
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Equations
- instReprFloat = { reprPrec := Float.repr }
Equations
Computes the arc sine (inverse sine) of a floating-point number in radians.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
asin.
Computes the arc cosine (inverse cosine) of a floating-point number in radians.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
acos.
Computes the arc tangent (inverse tangent) of a floating-point number in radians.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
atan.
Computes the arc tangent (inverse tangent) of y / x in radians, in the range -π–π. The signs
of the arguments determine the quadrant of the result.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
atan2.
Computes the hyperbolic sine of a floating-point number.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
sinh.
Computes the hyperbolic cosine of a floating-point number.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
cosh.
Computes the hyperbolic tangent of a floating-point number.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
tanh.
Computes the hyperbolic arc sine (inverse sine) of a floating-point number.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
asinh.
Computes the hyperbolic arc cosine (inverse cosine) of a floating-point number.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
acosh.
Computes the hyperbolic arc tangent (inverse tangent) of a floating-point number.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
atanh.
Computes the base-2 exponential 2^x of a floating-point number.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
exp2.
Computes the base-2 logarithm of a floating-point number.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
log2.
Computes the base-10 logarithm of a floating-point number.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
log10.
Computes the cube root of a floating-point number.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
cbrt.
Computes the ceiling of a floating-point number, which is the smallest integer that's no smaller than the given number.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
ceil.
Examples:
Float.ceil 1.5 = 2Float.ceil (-1.5) = (-1)
Computes the floor of a floating-point number, which is the largest integer that's no larger than the given number.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
floor.
Examples:
Float.floor 1.5 = 1Float.floor (-1.5) = (-2)
Rounds to the nearest integer, rounding away from zero at half-way points.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
round.
Equations
- instHomogeneousPowFloat = { pow := Float.pow }
Efficiently computes x * 2^i.
This function does not reduce in the kernel.