32-bit floating-point numbers.
Float32 corresponds to the IEEE 754 binary32 format (float in C or f32 in Rust).
Floating-point numbers are a finite representation of a subset of the real numbers, extended with
extra “sentinel” values that represent undefined and infinite results as well as separate positive
and negative zeroes. Arithmetic on floating-point numbers approximates the corresponding operations
on the real numbers by rounding the results to numbers that are representable, propagating error and
infinite values.
Floating-point numbers include subnormal numbers. Their special values are:
NaN, which denotes a class of “not a number” values that result from operations such as dividing zero by zero, andInfand-Inf, which represent positive and infinities that result from dividing non-zero values by zero.
Like other low-level types, Float32 is special-cased by the Lean compiler to correspond to the C
float type. From the point of view of Lean's logic, Float32 is equivalent to Float32.Model
(via the functions Float32.toModel and Float32.ofModel), which is itself a subtype of UInt32.
Some of the operations on Float32 are defined in terms of their Float32.Model counterparts,
while others are opaque to Lean's kernel.
- ofModel :: (
- toModel : Model
Converts a
Float32into aFloat32.Model. - )
Instances For
Adds two 32-bit floating-point numbers according to IEEE 754. Typically used via the + operator.
This function has a logical model in terms of Float32.Model. It is compiled to the C addition operator.
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Subtracts 32-bit floating-point numbers according to IEEE 754. Typically used via the - operator.
This function has a logical model in terms of Float32.Model. It is compiled to the C subtraction operator.
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Multiplies 32-bit floating-point numbers according to IEEE 754. Typically used via the * operator.
This function has a logical model in terms of Float32.Model. It is compiled to the C multiplication operator.
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Divides 32-bit floating-point numbers according to IEEE 754. Typically used via the / operator.
In Lean, division by zero typically yields zero. For Float32, it instead yields either Inf,
-Inf, or NaN.
This function has a logical model in terms of Float32.Model. It is compiled to the C division operator.
Instances For
Negates 32-bit floating-point numbers according to IEEE 754. Typically used via the - prefix
operator.
This function has a logical model in terms of Float32.Model. It is compiled to the C negation operator.
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Bit-for-bit conversion from UInt32. Interprets a UInt32 as a Float32, ignoring the numeric
value and treating the UInt32's bit pattern as a Float32.
Float32s and UInt32s have the same endianness on all supported platforms. IEEE 754 very
precisely specifies the bit layout of floats.
This function has a logical model in terms of Float32.Model.
Equations
- Float32.ofBits a = { toModel := Float32.Model.ofBits a }
Instances For
Bit-for-bit conversion to UInt32. Interprets a Float32 as a UInt32, ignoring the numeric value
and treating the Float32's bit pattern as a UInt32.
Float32s and UInt32s have the same endianness on all supported platforms. IEEE 754 very
precisely specifies the bit layout of floats.
This function is distinct from Float.toUInt32, which attempts to preserve the numeric value rather
than reinterpreting the bit pattern.
Instances For
Equations
- instAddFloat32 = { add := Float32.add }
Equations
- instSubFloat32 = { sub := Float32.sub }
Equations
- instMulFloat32 = { mul := Float32.mul }
Equations
- instDivFloat32 = { div := Float32.div }
Equations
- instNegFloat32 = { neg := Float32.neg }
Checks whether two floating-point numbers are equal according to IEEE 754.
Floating-point equality does not correspond with propositional equality. In particular, it is not
reflexive since NaN != NaN, and it is not a congruence because 0.0 == -0.0, but
1.0 / 0.0 != 1.0 / -0.0.
This function does not reduce in the kernel. It is compiled to the C equality operator.
Instances For
Equations
- instBEqFloat32 = { beq := Float32.beq }
Compares two floating point numbers for strict inequality.
This function does not reduce in the kernel. It is compiled to the C inequality operator.
Equations
- a.decLt b = instDecidableEqBool (a.lt b) true
Compares two floating point numbers for non-strict inequality.
This function does not reduce in the kernel. It is compiled to the C inequality operator.
Equations
- a.decLe b = instDecidableEqBool (a.le b) true
Converts a floating-point number to a string.
This function does not reduce in the kernel.
Converts a floating-point number to an 8-bit unsigned integer.
If the given Float32 is non-negative, truncates the value to a positive integer, rounding down and
clamping to the range of UInt8. Returns 0 if the Float32 is negative or NaN, and returns the
largest UInt8 value (i.e. UInt8.size - 1) if the float is larger than it.
This function has a logical model in terms of Float32.Model.
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Converts a floating-point number to a 16-bit unsigned integer.
If the given Float32 is non-negative, truncates the value to a positive integer, rounding down and
clamping to the range of UInt16. Returns 0 if the Float32 is negative or NaN, and returns
the largest UInt16 value (i.e. UInt16.size - 1) if the float is larger than it.
This function has a logical model in terms of Float32.Model.
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Converts a floating-point number to a 32-bit unsigned integer.
If the given Float32 is non-negative, truncates the value to a positive integer, rounding down and
clamping to the range of UInt32. Returns 0 if the Float32 is negative or NaN, and returns
the largest UInt32 value (i.e. UInt32.size - 1) if the float is larger than it.
This function has a logical model in terms of Float32.Model.
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Converts a floating-point number to a 64-bit unsigned integer.
If the given Float32 is non-negative, truncates the value to a positive integer, rounding down and
clamping to the range of UInt64. Returns 0 if the Float32 is negative or NaN, and returns
the largest UInt64 value (i.e. UInt64.size - 1) if the float is larger than it.
This function has a logical model in terms of Float32.Model.
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Converts a floating-point number to a word-sized unsigned integer.
If the given Float32 is non-negative, truncates the value to a positive integer, rounding down and
clamping to the range of USize. Returns 0 if the Float32 is negative or NaN, and returns the
largest USize value (i.e. USize.size - 1) if the float is larger than it.
This function has a logical model in terms of Float32.Model.
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Checks whether a floating point number is NaN ("not a number") value.
NaN values result from operations that might otherwise be errors, such as dividing zero by zero.
This function has a logical model in terms of Float32.Model. It is compiled to the C operator isnan.
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Checks whether a floating-point number is finite, that is, whether it is normal, subnormal, or zero,
but not infinite or NaN.
This function has a logical model in terms of Float32.Model. It is compiled to the C operator isfinite.
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Checks whether a floating-point number is a positive or negative infinite number, but not a finite
number or NaN.
This function has a logical model in terms of Float32.Model. It is compiled to the C operator isinf.
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Splits the given float x into a significand/exponent pair (s, i) such that x = s * 2^i where
s ∈ (-1;-0.5] ∪ [0.5; 1). Returns an undefined value if x is not finite.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
frexp.
Equations
- instToStringFloat32 = { toString := Float32.toString }
Obtains a Float32 whose value is near the given UInt32.
It will be exactly the value of the given UInt32 if such a Float32 exists. If no such Float32
exists, the returned value will either be the smallest Float32 that is larger than the given
value, or the largest Float32 that is smaller than the given value.
This function has a logical model in terms of Float32.Model, but is overridden at runtime with an
efficient implementation.
Equations
- n.toFloat32 = { toModel := Float32.Model.ofUInt32 n }
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Obtains a Float32 whose value is near the given UInt64.
It will be exactly the value of the given UInt64 if such a Float32 exists. If no such Float32
exists, the returned value will either be the smallest Float32 that is larger than the given
value, or the largest Float32 that is smaller than the given value.
This function has a logical model in terms of Float32.Model, but is overridden at runtime with an
efficient implementation.
Equations
- n.toFloat32 = { toModel := Float32.Model.ofUInt64 n }
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Obtains a Float32 whose value is near the given USize.
It will be exactly the value of the given USize if such a Float32 exists. If no such Float32
exists, the returned value will either be the smallest Float32 that is larger than the given
value, or the largest Float32 that is smaller than the given value.
This function has a logical model in terms of Float32.Model, but is overridden at runtime with an
efficient implementation.
Equations
- n.toFloat32 = { toModel := Float32.Model.ofUSize n }
Instances For
Equations
- instInhabitedFloat32 = { default := UInt64.toFloat32 0 }
Equations
- n.repr prec = if n < UInt64.toFloat32 0 then Repr.addAppParen (Std.Format.text n.toString) prec else Std.Format.text n.toString
Instances For
Equations
- instReprFloat32 = { reprPrec := Float32.repr }
Equations
Computes the sine of a floating-point number in radians.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
sinf.
Computes the cosine of a floating-point number in radians.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
cosf.
Computes the tangent of a floating-point number in radians.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
tanf.
Computes the arc sine (inverse sine) of a floating-point number in radians.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
asinf.
Computes the arc cosine (inverse cosine) of a floating-point number in radians.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
acosf.
Computes the arc tangent (inverse tangent) of a floating-point number in radians.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
atanf.
Computes the arc tangent (inverse tangent) of y / x in radians, in the range -π–π. The signs
of the arguments determine the quadrant of the result.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
atan2f.
Computes the hyperbolic sine of a floating-point number.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
sinhf.
Computes the hyperbolic cosine of a floating-point number.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
coshf.
Computes the hyperbolic tangent of a floating-point number.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
tanhf.
Computes the hyperbolic arc sine (inverse sine) of a floating-point number.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
asinhf.
Computes the hyperbolic arc cosine (inverse cosine) of a floating-point number.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
acoshf.
Computes the hyperbolic arc tangent (inverse tangent) of a floating-point number.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
atanhf.
Computes the exponential e^x of a floating-point number.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
expf.
Computes the base-2 exponential 2^x of a floating-point number.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
exp2f.
Computes the natural logarithm ln x of a floating-point number.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
logf.
Computes the base-2 logarithm of a floating-point number.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
log2f.
Computes the base-10 logarithm of a floating-point number.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
log10f.
Raises one floating-point number to the power of another. Typically used via the ^ operator.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
powf.
Computes the cube root of a floating-point number.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
cbrtf.
Computes the ceiling of a floating-point number, which is the smallest integer that's no smaller than the given number.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
ceilf.
Examples:
Float32.ceil 1.5 = 2Float32.ceil (-1.5) = (-1)
Computes the floor of a floating-point number, which is the largest integer that's no larger than the given number.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
floorf.
Examples:
Float32.floor 1.5 = 1Float32.floor (-1.5) = (-2)
Rounds to the nearest integer, rounding away from zero at half-way points.
This function does not reduce in the kernel. It is implemented in compiled code by the C function
roundf.
Equations
- instHomogeneousPowFloat32 = { pow := Float32.pow }
Efficiently computes x * 2^i.
This function does not reduce in the kernel.
Converts a 32-bit floating-point number to a 64-bit floating-point number.
This function does not reduce in the kernel.
Converts a 64-bit floating-point number to a 32-bit floating-point number. This may lose precision.
This function does not reduce in the kernel.