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Mathlib.SetTheory.Game.Domineering

Domineering as a combinatorial game. #

We define the game of Domineering, played on a chessboard of arbitrary shape (possibly even disconnected). Left moves by placing a domino vertically, while Right moves by placing a domino horizontally.

This is only a fragment of a full development; in order to successfully analyse positions we would need some more theorems. Most importantly, we need a general statement that allows us to discard irrelevant moves. Specifically to domineering, we need the fact that disjoint parts of the chessboard give sums of games.

@[simp]
theorem SetTheory.PGame.Domineering.shiftUp_apply :
∀ (a : × ), SetTheory.PGame.Domineering.shiftUp a = (a.1, a.2 + 1)
@[simp]
theorem SetTheory.PGame.Domineering.shiftRight_apply :
∀ (a : × ), SetTheory.PGame.Domineering.shiftRight a = (a.1 + 1, a.2)
@[reducible]

A Domineering board is an arbitrary finite subset of ℤ × ℤ.

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    Left can play anywhere that a square and the square below it are open.

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      Right can play anywhere that a square and the square to the left are open.

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        After Left moves, two vertically adjacent squares are removed from the board.

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          After Left moves, two horizontally adjacent squares are removed from the board.

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            The instance describing allowed moves on a Domineering board.

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            All games of Domineering are short, because each move removes two squares.

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            The Domineering board with two squares arranged vertically, in which Left has the only move.

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              The L shaped Domineering board, in which Left is exactly half a move ahead.

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