Documentation

Mathlib.SetTheory.Game.Short

Short games #

A combinatorial game is Short Conway, ch.9 if it has only finitely many positions. In particular, this means there is a finite set of moves at every point.

We prove that the order relations and <, and the equivalence relation , are decidable on short games, although unfortunately in practice decide doesn't seem to be able to prove anything using these instances.

class inductive SetTheory.PGame.Short :
SetTheory.PGameType (u + 1)

A short game is a game with a finite set of moves at every turn.

Instances
    def SetTheory.PGame.Short.mk' {x : SetTheory.PGame} [Fintype x.LeftMoves] [Fintype x.RightMoves] (sL : (i : x.LeftMoves) → (x.moveLeft i).Short) (sR : (j : x.RightMoves) → (x.moveRight j).Short) :
    x.Short

    A synonym for Short.mk that specifies the pgame in an implicit argument.

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    Instances For
      def SetTheory.PGame.fintypeLeft {α β : Type u} {L : αSetTheory.PGame} {R : βSetTheory.PGame} [S : (SetTheory.PGame.mk α β L R).Short] :

      Extracting the Fintype instance for the indexing type for Left's moves in a short game. This is an unindexed typeclass, so it can't be made a global instance.

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      • One or more equations did not get rendered due to their size.
      Instances For
        instance SetTheory.PGame.fintypeLeftMoves (x : SetTheory.PGame) [S : x.Short] :
        Fintype x.LeftMoves
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        • One or more equations did not get rendered due to their size.
        def SetTheory.PGame.fintypeRight {α β : Type u} {L : αSetTheory.PGame} {R : βSetTheory.PGame} [S : (SetTheory.PGame.mk α β L R).Short] :

        Extracting the Fintype instance for the indexing type for Right's moves in a short game. This is an unindexed typeclass, so it can't be made a global instance.

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        • One or more equations did not get rendered due to their size.
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          instance SetTheory.PGame.fintypeRightMoves (x : SetTheory.PGame) [S : x.Short] :
          Fintype x.RightMoves
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          • One or more equations did not get rendered due to their size.
          instance SetTheory.PGame.moveLeftShort (x : SetTheory.PGame) [S : x.Short] (i : x.LeftMoves) :
          (x.moveLeft i).Short
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          • One or more equations did not get rendered due to their size.
          def SetTheory.PGame.moveLeftShort' {xl xr : Type u_1} (xL : xlSetTheory.PGame) (xR : xrSetTheory.PGame) [S : (SetTheory.PGame.mk xl xr xL xR).Short] (i : xl) :
          (xL i).Short

          Extracting the Short instance for a move by Left. This would be a dangerous instance potentially introducing new metavariables in typeclass search, so we only make it an instance locally.

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          • One or more equations did not get rendered due to their size.
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            instance SetTheory.PGame.moveRightShort (x : SetTheory.PGame) [S : x.Short] (j : x.RightMoves) :
            (x.moveRight j).Short
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            • One or more equations did not get rendered due to their size.
            def SetTheory.PGame.moveRightShort' {xl xr : Type u_1} (xL : xlSetTheory.PGame) (xR : xrSetTheory.PGame) [S : (SetTheory.PGame.mk xl xr xL xR).Short] (j : xr) :
            (xR j).Short

            Extracting the Short instance for a move by Right. This would be a dangerous instance potentially introducing new metavariables in typeclass search, so we only make it an instance locally.

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            • One or more equations did not get rendered due to their size.
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              def SetTheory.PGame.Short.ofIsEmpty {l r : Type u_1} {xL : lSetTheory.PGame} {xR : rSetTheory.PGame} [IsEmpty l] [IsEmpty r] :
              (SetTheory.PGame.mk l r xL xR).Short

              This leads to infinite loops if made into an instance.

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                class inductive SetTheory.PGame.ListShort :

                Evidence that every PGame in a list is Short.

                Instances
                  instance SetTheory.PGame.listShortGet (L : List SetTheory.PGame) [SetTheory.PGame.ListShort L] (i : ) (h : i < L.length) :
                  L[i].Short
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                  • One or more equations did not get rendered due to their size.
                  def SetTheory.PGame.shortOfRelabelling {x y : SetTheory.PGame} :
                  x.Relabelling yx.Shorty.Short

                  If x is a short game, and y is a relabelling of x, then y is also short.

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                  • One or more equations did not get rendered due to their size.
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                    instance SetTheory.PGame.shortNeg (x : SetTheory.PGame) [x.Short] :
                    (-x).Short
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                    @[irreducible]
                    instance SetTheory.PGame.shortAdd (x y : SetTheory.PGame) [x.Short] [y.Short] :
                    (x + y).Short
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                    • One or more equations did not get rendered due to their size.
                    instance SetTheory.PGame.shortNat (n : ) :
                    (↑n).Short
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                    instance SetTheory.PGame.shortBit0 (x : SetTheory.PGame) [x.Short] :
                    (x + x).Short
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                    • x.shortBit0 = inferInstance
                    instance SetTheory.PGame.shortBit1 (x : SetTheory.PGame) [x.Short] :
                    (x + x + 1).Short
                    Equations
                    • x.shortBit1 = (x + x).shortAdd 1
                    @[irreducible]
                    def SetTheory.PGame.leLFDecidable (x y : SetTheory.PGame) [x.Short] [y.Short] :
                    Decidable (x y) × Decidable (x.LF y)

                    Auxiliary construction of decidability instances. We build Decidable (x ≤ y) and Decidable (x ⧏ y) in a simultaneous induction. Instances for the two projections separately are provided below.

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                    • One or more equations did not get rendered due to their size.
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                      instance SetTheory.PGame.leDecidable (x y : SetTheory.PGame) [x.Short] [y.Short] :
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                      • x.leDecidable y = (x.leLFDecidable y).1
                      instance SetTheory.PGame.lfDecidable (x y : SetTheory.PGame) [x.Short] [y.Short] :
                      Decidable (x.LF y)
                      Equations
                      • x.lfDecidable y = (x.leLFDecidable y).2
                      instance SetTheory.PGame.ltDecidable (x y : SetTheory.PGame) [x.Short] [y.Short] :
                      Decidable (x < y)
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                      instance SetTheory.PGame.equivDecidable (x y : SetTheory.PGame) [x.Short] [y.Short] :
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